Friday, November 2, 2012

Blender 3D: Hinata Sou (Love Hina)

Keitarou's Empty Room. Don't worry, Ghost not Included.

How do I start... well... just like before, it's a Hinata Inn from Love Hina but this time, it's in Blender Format. I've managed to convert the map using Nem's Tool's Crafty Software. It also supports other map formats like in Quake, Half-Life 2, Garrys Mod, etc. etc.

Tuesday, October 30, 2012

Blender 3D: Flandre 3D (I should stop with the lame pun)

Haven't been using Blender 3D for a while and needed to practice again. The result was Kirito's Elucidator & Dark Repulser from Sword Art Online, an Anime that's related to MMORPG. I've read the whole novel up to Volume 10 and in my opinion, it's one of the best one I've read. I'm probably being bias though, or maybe not since I did play MMORPG before. Anyway, it took be an hour to Model Elucidator and around 2 hours for Dark Repulser. Dark Repulser is much detailed compared to Elucidator that's why it took longer to model. Anyway again, you can get the Sword model HERE but you'd need to register. By the way, there are other free Blender models you could also get from there. But if you don't want to see a Blender Site with Free Models but want to GETTO DAZE the "Rare Drop" Sword then just click HERE, it's just the sword okay, not the Flandre Model... or the Car Model Below... or the Car Girl...

By the way as always:

DISCLAIMER: Aside from the rigging, I didn't make the Flandre model. It's from Teatime's Love Death 2's Touhou MOD.

You can find their website here, beware though, it's Japanese and NOT SAFE FOR WORK

Saturday, May 5, 2012

Blender 3D: Info Update and Stuffs

At last! Another post after some long meaning/ful/less break! Anyway, Life Update first... well, not much to say... My speech has improved a lot, all thanks to the Speech Therapy, also, I've been doing some other businesses (USANA and other sidelines) aside from being an employee to improve my socializing skill. But mostly, been tinkering with Blender 3D for the past few months and been using it for 3D Perspective for some presentations. There's a lot of improvement that happened after I started using it some years ago and it's quite amazing as always it's hard to list the changes. As of now, I'm still trying to get used to the "Cycles" render engine. Some say it will someday replace the "Internal Render."